![]() ![]() The player should make sure to have a very large arena with the center or spawn point in or around the Hallow to allow rematches to be started more easily. Empress gains Reactive Damage Reduction.Empress's "charging" animation is even less common.Ethereal Lance V3 is incredibly common, and almost always has 4 walls.Attack switch speed is lowered even further.All attacks have more projectiles and last longer than in Death.Empress releases two waves of stars during Everlasting Rainbow, but it no longer retains the unique spreading in Phase 2 from previous difficulties.All attacks have more projectiles and last longer than in Revengeance.Empress's "charging" animation, which has no attack associated with it, is far less common.Prismatic Shards V2 spreads out much quicker and further.Ethereal Lance V3 is far more common, and more commonly has 4 walls.Switches between attacks faster, sometimes allowing them to overlap.Empress deals less damage while enraged.Empress no longer deals contact damage during the fight, except while dashing.Empress becomes more erratic in both movement and attacks as HP decreases typically reducing attack duration (Ethereal Lance V3 goes from 4 walls to 2), but increasing the overlap time.All attacks have more projectiles and last longer.Phase 2's Sun Dance spawns 2 spreads of projectiles instead of 3.Etheral Lance V2 can last anywhere from 2 waves to 6.Phase 2's Eternal Rainbow spreads out in a more ovular shape rather than the typical circular one, which may catch players off guard.They are similar to the laser walls made by The Devourer of Gods due to covering most of the screen, but unlike The Devourer's, only come from a single direction at a time. She fires 3, occasionally 4, walls of lances, which can come in one of four directions left, right, angled left, or angled right.During Phase 2, Empress gains a rare unique set of Ethereal Lance attacks, hereby referred to as Ethereal Lance V3, based on the Classic Mode exclusive version of Ethereal Lance V2.Empress gains a significant boost to defense while using Sun Dance.All of Empress's Ethereal Lance attacks are more spread out.Empress now releases a stream of Prismatic Bolts behind herself when dashing, and dashes alongside the player instead of at them.Empress has a 50% chance to skip ahead one attack in her pattern.Empress's movement is far more erratic, which can make her harder to hit while moving.The Prismatic Lacewing can be killed at any time in any biome to summon the boss, however outside of the Hallow biome, the Prismatic Lacewing will disappear almost immediately, requiring the player to use persistent or quick weapons to kill it. The Empress of Light is summoned by killing a Prismatic Lacewing, a rare critter that spawns in the surface Hallow at night between 7:30 PM - 12:00 AM once Hardmode has started. ![]()
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